Character creation, rigging and motion

Oxi Motion Studio · For animators and character creators

From character idea to moving scene.

Create a character from an image or bring a compatible rigged model. Capture movement from video, apply animation and review the result before taking it into your next project.

Uses your Oxi account and shared credit balance. Sign in when you are ready to create.

Build your first character animation

  1. Create or import. Generate a character from an image, or import a rigged FBX or GLB for a compatibility check. You can also download a generated unrigged model without animating it.
  2. Add a rig when needed. Auto Rig adds a skeleton and skin weights to a suitable unrigged model. Inspect its joints and movement checks.
  3. Choose a motion. Capture movement from a short video, choose from the motion library or upload animation FBX.
  4. Apply and review. Retarget motion to a compatible rig. Check feet, shoulders and hands in the preview, then download the available animation export and verify it in your target application.

Rig and motion compatibility affect the result. Finger motion requires both suitable source animation and supported character joints.

Plan your credits

Standard character creation: 30 credits. Auto rigging: 8. Video motion capture: 5 per clip up to 10 seconds. Animation retargeting: 4.

Example: creating a character, rigging it, capturing one video and applying that motion totals 47 credits. Importing a compatible rigged character skips the creation and rigging steps. Check the price shown before each action.